Stage End
Rogue Piñatas: VRmageddonDesign Comp
I started as a game developer in 2000 (25 years ago), and have seen a lot of industry and technological changes. Since 2018, I have been kicking ass at Nerd Ninjas, building games for mobile and VR.
Rogue Piñatas: VRmageddonDesign Comp
Rogue Piñatas: VRmageddonDesign Comp
Rogue Piñatas: VRmageddonDesign Comp
Rogue Piñatas: VRmageddonDesign Comp
Rogue Piñatas: VRmageddonDesign Comp
Rogue Piñatas: VRmageddon
Rogue Piñatas: VRmageddon
Rogue Piñatas: VRmageddon
Rogue Piñatas: VRmageddon
Rogue Piñatas: VRmageddon
Rogue Piñatas: VRmageddon
Our most recent VR release is Rogue Piñatas: VRmageddon available now on Steam and the Meta Store.
I designed, illustrated, and animated the games below. They are fully playable on any device that is HTML5 capable. They may not be the final release versions, and they could be incomplete or buggy. They are simply the last version I worked on.
bullet hell
platformer collection
metroidvania platformer
mini game
memory mini game
mini game
idle clicker game
single button controls
pixel art mini games
choose your own adventure
sketch by memory
tactical / strategy RPG
The games below were designed for kids that can't yet read, so the UX requires a different set of rules. I enjoyed these types of projects, because they are typically heavily animated with cutscenes and dialog.
simple maze navigation
sidescroller
find hidden animations
trace shapes to clear path
I'm still proud of the way I animated the water in Legend of the Lost Horses. It required only two layers.